<?xml version="1.0" encoding="UTF-8"?><rss version="2.0" xmlns:content="http://purl.org/rss/1.0/modules/content/"><channel><title>Subnautica 2 Wiki — Patch Notes</title><description>Subnautica 2 updates, hotfixes, and major releases — feed of every patch.</description><link>https://subnautica2.wiki/</link><item><title>Hotfix 2 (0.10.2)</title><link>https://subnautica2.wiki/updates/hotfix-2/</link><guid isPermaLink="true">https://subnautica2.wiki/updates/hotfix-2/</guid><description>Second hotfix after Early Access launch, addressing the most-reported co-op desync issue where one player&apos;s vehicle position would diverge from the other player&apos;s view after extended sessions.</description><pubDate>Sat, 23 May 2026 00:00:00 GMT</pubDate><content:encoded>Fixed: Co-op desync</content:encoded></item><item><title>Hotfix 1 (0.10.1)</title><link>https://subnautica2.wiki/updates/hotfix-1/</link><guid isPermaLink="true">https://subnautica2.wiki/updates/hotfix-1/</guid><description>First post-launch stability hotfix, addressing the most common crash reports from the EA launch wave — primarily related to base power state transitions and Tadpole dock recharge events.</description><pubDate>Mon, 18 May 2026 00:00:00 GMT</pubDate><content:encoded>Fixed: Various crashes</content:encoded></item><item><title>Early Access Launch (0.10.0-launch)</title><link>https://subnautica2.wiki/updates/ea-launch/</link><guid isPermaLink="true">https://subnautica2.wiki/updates/ea-launch/</guid><description>Subnautica 2 launches into Early Access on PC (Steam, Epic, Xbox app) and Xbox Series X|S. Initial build ships with the Coral Gardens and Karakorum regions, the Tadpole vehicle, ~12 Biomods, and the full first-act story arc through the Therapy Room Cicada wreck.</description><pubDate>Thu, 14 May 2026 00:00:00 GMT</pubDate><content:encoded>Added: Early Access build live</content:encoded></item></channel></rss>