Skip to content

Subnautica 2 Biomes — Full List & Map

Every biome in Subnautica 2, grouped by maximum depth. Click any biome for resource lists, creature spawns, POI markers, and a mini-map.

Mid

80–250 m 6 biomes

Deep

250–600 m 6 biomes

Abyssal & Beyond

600 m+ 2 biomes

Unspecified / Speculative

8 biomes
Tufa Towers
Danger

Tufa Towers

Tower-formation biome southwest of Shallows. Home of the Great Jaw Leviathan — a clam-trap-style predator that ambushes from inside a shell.

Mid

Leadzone
Danger

Leadzone

Shallow-depth biome east of Shallows. Source of the eponymous Lead deposits — the Sonic Resonator's gating material.

Early — main Tadpole fragment site

Necrolei Hills
Danger

Necrolei Hills

Distinct from Anemone Hills despite the similar name. A second Necrolei Cyst source — useful redundancy for Strong Acid farming.

North Raceway
Danger

North Raceway

Surface biome east of Shallows. The Flashlight-blueprint biome — North Raceway Large Wreck is the canonical first wreck after Welcome Center.

Early

South Raceway
Danger

South Raceway

Surface biome southeast of North Raceway. Lighter on POIs than its northern counterpart but holds the Colonist Bunker (Nahema's Lamb) at 87 m.

Early

Danger

Void

Map boundary 'red wall'. Entering spawns the **Shiver Leviathan** — a single-purpose enforcer that prevents straying outside the playable area.

Cicada Wreck variants
Danger

Cicada Wreck variants

Meta-listing of the seven Cicada Wreck fragments scattered across the map: Lander Garage (Leadzone, 18 m), Canteen (Tufa Towers, 85 m), Empty Hold (Graveyard, 53 m), EVA Prep (Karakorum, 64 m), Therapy Room (Root Canyon, 192 m), Stairway to Heaven (Karakorum east, 300 m), Unknown Wreck (582 m below Lifepod SW).

Danger

Potential future biomes

Reference list of biomes mentioned in the game files or dev folders but not yet playable in Early Access: **Great Trench, Xanadu (contains World Tree, Alien Crypt), Kelp Forest, Sparse Plains expansions, VepZone, Mushroom Forest, Crash Zone.**