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Graveyard

Graveyard

0–266m
Danger
coral gardens

Orange-tinted hydrothermal-vent biome east of Shallows. The mid-to-late game power-resource zone — Gold, Sulfur, Lithium, and the bulk of the colony lore.

Recommended for: Mid–Endgame

Resources here(8)

Creatures here(7)

Flora here(7)

POIs in this biome (6)

Notes

Depth 0–266 m. **Heat Tolerance Adaptation and a Tadpole are required.** Hazards: hydrothermal vents (heat damage), Collector Leviathan (hostile squid), Deepwing Brooder. Holds Abandoned Base, Tailings Village, Tadpole Pens, Cicada Wreck (Empty Hold), Hot Cave Basecamp, and Colonist Bunker (Nahema's Lab). Five colonist blackboxes cluster in the Hot Cave system.