Karakorum Power Plant
0–827m
Danger
karakorum Deep Karakorum biome east of Observatory. The endgame's electric hazard zone — Surge Jelly, Electric Geordie, and Twin Sitaray all carry shock damage.
Recommended for: Endgame / story
Resources here(8)
Creatures here(5)
POIs in this biome (2)
- Angel Comb structureBlighted Coral landmark at 59 m. **Heat Tolerance Adaptation unlock site** — clear 4+3+4 Bloom Cankers across two Bloom Nodes and the central chamber with the Sonic Resonator.
- East Side Abandoned Base structureAbandoned base at 387 m in Karakorum Power Plant biome. **Contains the Work Light blueprint** — critical for deep-dive visibility.
Notes
Depth 0–827 m (deepest accessible biome). Resources: Celestine, Conduit Crystal, Atacamite. Houses East Side Abandoned Base (Work Light blueprint) and the Angel Comb POI. **Tadpole Depth Module Mk 2 and Heat Tolerance recommended.**